BareFoot

BareFoot is a fun racer where you are able to create your own personal creature. It is possible to assemble one out of over 3000+ unique creatures and challenge your friends in an online or offline split screen race. Battle your pals in a remorseless competition filled with extraordinary power-ups. Each power-up depending on your personally created beast. Tailor your bestial companion before each race to your individual needs, considering the upcoming racing track and your opponents.

[slideshow_deploy id=’219′]

 

Each generated beast consists of five different body parts: Head, Torso, Arms, Legs and Tail. Except for the tail, each body part carries a power-up feature. There are five different power-up types: Melee, Range, Defence, Speed-up and Trap. The power-up type is not linked to a body part. This makes it possible to create a monster, which only carries speed-up power-ups. Which is a good setup to catch up in the race, when you are far behind or to expand your lead in pole position. A more balanced power-up selection is a more flexible strategy where you are able to attack opponents in front of you, fend off enemies behind or speed-up on a long straight passage of the racetrack.

The game is playable as an offline split screen- or an online multiplayer. Another extraordinary feature of BareFoot is the possibility to combine an offline split screen session with the online multiplayer. You are able to enjoy a couch co-op match with additional friends over the World Wide Web, which couldn’t join you in real life.

Team

  • Project Management
    • Daniel Lutsch
  • Tech Department
    • Alexander Cerny (Lead Programmer/Project Management)
    • Sebastian Geschke (Programmer)
    • Wolfgang Vogl (Programmer)
    • Christian Winkler (Programmer)
  • Art Department
    • Peter Kohlwein (Lead Artist/3D Artist)
    • Melanie Gruber (3D Artist)
    • Oliver Hölzl (3D Artist)
    • Ann-Kathrin Münderlein (3D Artist)
    • Illonka Houwelingen (3D Artist Minor)
    • Vo Cat Vie (Sound Design)

My Responsibilities

  • Gameplay
    • Power-ups
    • Movement
  • AI
  • Network

Links